// Create a new empty menu; return a reference to it.
// The client must call generate_menu_vob() for each menu before
// Create a new empty menu; return a reference to it.
// The client must call generate_menu_vob() for each menu before
// References to the menus and titles that the menu buttons
// are meant to link to, in the same order as the buttons.
std::vector<menu_entry> entries;
};
// References to the menus and titles that the menu buttons
// are meant to link to, in the same order as the buttons.
std::vector<menu_entry> entries;
};