<< 1 + menu_num + (1 + button_num) * button_mult
<< "; jump title "
<< 1 + target.index;
- if (target.sub_index)
- file << " chapter " << target.sub_index;
+ // FIXME: Here we should check target.sub_index and
+ // jump to a specific chapter if it is non-zero.
+ // However, we can't jump directly to chapters from
+ // the VMGM.
file << ";";
}