=head1 NAME Maypole::Manual::Plugins - the Maypole Plugin API =head1 VERSION This version written for Maypole 2.10 =head1 LOADING PLUGINS Plugins occupy the C namespace on CPAN. At time of writing, there are 16 plugin modules available - see http://search.cpan.org/search?query=Maypole%3A%3APlugin&mode=module Plugins are loaded into a Maypole application by L. For instance, to add L support to the BeerDB example application: package BeerDB; use strict; use warnings; use Maypole::Application( 'QuickTable' ); Note that the leading C is omitted. For some plugins, that's it. You probably have a bunch of new methods available on your Maypole request objects - see the documentation for the plugin. For others, you will need to set configuration variables or customise other parts of the application. For instance, to add sessions to your application, you can use L: package BeerDB; use strict; use warnings; use Maypole::Application( 'Session' ); That's all, if you're willing to stick with the defaults (L backend, session and lock files in C and C). Otherwise, you need to supply some configuration: __PACKAGE__->config->session( { class => "Apache::Session::Flex", args => { Store => 'DB_File', Lock => 'Null', Generate => 'MD5', Serialize => 'Storable' } } ); The plugin module is responsible for adding slots to L, in this case, the C accessor. =head1 WRITING PLUGINS =head2 Modifying the Maypole request object Plugins are inserted into the C<@ISA> of the Maypole request object. So method calls on the request object will first search the plugin classes, before looking in L. Methods defined in the plugin are therefore directly available on the request. That also goes for methods inherited by the plugin. I'm not aware of any plugins that currently inherit from another package, but there's no reason not to. Note that if you need simple accessor methods on the request, you can add them by saying Maypole->mk_accessors( qw/ fee fi fo / ); at the start of your plugin. Under mod_perl, you've just added these accessors to B Maypole applications on the server, even ones that do not use this plugin. You could instead make the call inside the C method: $r->mk_accessors( qw/ fee fi fo / ); Now the accessors are only added to applications that use this plugin. =head2 Initialisation with C After loading plugins via L, setting configuration variables in calls to C<< __PACKAGE__->config->foo( 'bar' ) >>, and optionally defining custom request methods, your application should call its C method, generally including arguments for the database connection: __PACKAGE__->setup( $dsn, $user, $pass, @more_args ); All of these arguments will be passed to the C method of the model class. C is responsible for loading the model class, calling the C method on the model class, and making each table class in the application inherit from the model. It is therefore recommended that you call C B setting up all your configuration options. Plugins can intercept the call to C to carry out their own initialisation, as long as they propagate the call up through the hierarchy. A common idiom for this is: Maypole::Plugin::Foo; use strict; use warnings; use NEXT; sub setup { my $r = shift; $r->NEXT::DISTINCT::setup(@_); # Foo initialisation goes here my $option = $r->config->foo_option; # do something with $option } L is a replacement for the built-in C syntax. C dispatches a call to the superclass of the current package - B it determines the superclass at compile time. At that time, the superclass is something like C. L does the superclass lookup at runtime, after L has inserted the plugin into the request class's inheritance chain. The C modifier ensures each plugin's C method is only called once, and protects against diamond inheritance. This may or may not be an issue in your app - and if you always use the C syntax, it won't be. Notice that the C call is re-dispatched before running the plugin's own initialisation code. This allows C to set up the database, model, and table classes, before your plugin starts tweaking things. You can use the C method to load modules into the request class namespace. L has: sub setup { my $r = shift; $r->NEXT::DISTINCT::setup(@_); require Locale::Maketext::Simple; import Locale::Maketext::Simple Class => $r, Export => '_loc', Path => $r->config->lexicon; } Now the application namespace has a C<_loc> function (exported by L), (plus C and C methods inherited from L). =head3 More initialisation with C L also defines an C method. It pulls the name of the view class from the config, loads it, instantiates an object in the view class, and sets this in the C config slot. In CGI applications, C is called at the start of every request. Under mod_perl, this method will only ever be called once per server child, at the start of the first request after server startup. If instead, you call this method in your application module (after the call to C), then the code loaded by this call will be shared by all child servers. See B for a plugin that uses C. =head2 Adding configuration The configuration object can be retrieved from the Maypole request object (C<< $r->config >>) or as a class method on the application (e.g. C<< BeerDB->config >>). If your plugin needs some custom configuration settings, you can add methods to the config object by saying Maypole::Config->mk_accessors( qw/ foo bar baz / ); at the start of your plugin. In the application, after the C call, these methods will be available on the config object. =head2 Modifying the Maypole model =over 4 =item Replacing the model To load a different model, set C<< __PACKAGE__->config->model( 'Custom::Model' ) >> in the application before calling C. You could instead set C<< $r->config->model >> before re-dispatching the C call, but this is going to confuse and annoy your users. =item Hacking the model B: the way I do this just seems dirty, so there must be a Better Way. L (part of the L distribution), in its C method, loads a custom pager class into the model by saying eval "package $model; use $pager"; Yuk. Note that under mod_perl, you have just forced B application using C<$model> to also use C<$pager>. C loads an extra method into the model by saying no strict 'refs'; *{"$model\::auto_untaint"} = \&Class::DBI::Plugin::AutoUntaint::auto_untaint; Yuk again. And again, under mod_perl, now every application using C<$model> has an C method added to its model. Same plugin, next line has eval "package $model; use Class::DBI::Plugin::Type"; Same yuk, same mod_perl caveat. =back =head2 Modifying the Maypole view =over 4 =item Replacing the view Again, just specify a different view in the application configuration. =item Hacking the view L intercepts the C call to override the C method in the view class. First it re-dispatches the C call, which will set up either a default view class and object, or those configured in the application. Then it builds a new view class on-the-fly, and makes this new class inherit from L and from the original view class. Finally it replaces the C and C in the application's config object. sub init { my ( $class ) = @_; my $config = $class->config; $class->NEXT::DISTINCT::init; my $old_view = $class->config->view || die "Please configure a view in $class before calling init()"; my $virtual_view = "$class\::__::View"; eval <view( $virtual_view ); $class->view_object( $virtual_view->new ); } There really must be a Better Way. =back =head1 AUTHOR David Baird, C<< >> =head1 COPYRIGHT & LICENSE Copyright 2005 David Baird, All Rights Reserved. This text is free documentation; you can redistribute it and/or modify it under the same terms as the Perl documentation itself. =cut