* This is the RPC server side idle loop.
* Wait for input, call server program.
*/
-#include "config.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#include <errno.h>
#include <time.h>
#include "statd.h"
* requests are put.
*/
notify_list * notify = NULL;
-int re_notify = 0;
/*
* Jump-off function.
for (;;) {
if (svc_stop)
return;
- if (re_notify) {
- change_state();
- dprintf(N_DEBUG, "Notifying...(new state %d)",
- MY_STATE);
- notify_hosts();
- re_notify = 0;
- }
/* Ah, there are some notifications to be processed */
while (notify && NL_WHEN(notify) <= time(&now)) {
tv.tv_sec);
selret = select(FD_SETSIZE, &readfds,
(void *) 0, (void *) 0, &tv);
- } else if (run_mode & MODE_NOTIFY_ONLY)
- return;
- else {
+ } else {
dprintf(N_DEBUG, "Waiting for client connections.");
selret = select(FD_SETSIZE, &readfds,
(void *) 0, (void *) 0, (struct timeval *) 0);