keyboard-operated in-frame menus.
\item[\file{mod\_statusbar}] Module that implements a statusbar that
can be adaptively embedded in each workspace's layout.
- \item[\file{mod\_dock}] Module for docking Window Maker dockapps.
+ \item[\file{mod\_dock}] Module for docking Window Maker dock-apps.
The dock can both float and be embedded as the statusbar.
\item[\file{mod\_sp}] This module implements a scratchpad frame that can
be toggled on/off everywhere. Think of the 'console' in some
first-person shooters.
- \item[\file{mod\_mgmtmode}] Support module for implementing ''management
- modes'' with a XOR-frame similar to move/resize mode around selected
- region.
\item[\file{mod\_sm}] Session management support module.
\emph{Loaded automatically when needed!}
\end{description}
So-called drawing engines are also implemented as a modules,
but they are not discussed here; see chapter \ref{chap:gr}.
-The stock configuration for the 'ion3' executable loads all of the modules
-mentioned above except \file{mod\_dock} and file{mod\_mgmtmode}.
-The stock configuration for the 'pwm3' executable (which differs from the
-'ion3' executable in a few configuration details, such as Xinerama usage)
+The stock configuration for the \file{ion3} executable loads all of the
+modules mentioned above except \file{mod\_dock}.
+The stock configuration for the \file{pwm3} executable (which differs
+from the \file{ion3} executable in a few configuration details)
loads another set of modules.